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SICP Lecture 1 Part I

“Computer science is a terrible name for this business” are the magical words Professor Hal begins the lecture with. The name computer science is an example of confusion between the tools used in a science, for the science itself. Much in the same way that geometry is not about the tools for measuring or surveying the earth, and physics is not about particle accelerators.

In errecting geometry, the Egyptian priesthood were beginning to systematically put in place rules and methods to determine and express what is true. Their mathematics involved space and time and they set up axiomatic frameworks that could establish the truthfullness or falsity of geometrical propositions. Eventually, they revolutionarized mathematics.

Computer science is similar, but it is not about computers, and it is also not a science. It is like magic. It involves formalizing the organization and execution of “how to” knowledge. It is the systematic study of “process” or “method”.

It is formalizing intuitions about process. How to do things. Starting to develope a way to talk precisely about “how to” knowledge.

It is different from mathematics which involves formalizing intuitions about “what is” knowledge. Mathematics will declare what you are looking for, but not how to get it.

Computer science will imperatively tell you how to get to what you are looking for.

In computer science, procedures are used to direct processes. And then, you will ask, what is the origin of a procedure? Procedures are composed using programming languages.

But then, we can’t stop at composing procedures. As the systems or processes we describe get larger, things get complex. So, we in computer science also have to formalize the management of complexity. We want to be able organize things so that we can understand them, and upgrade them seamlessly.

Computer science deals with idealized components.

The contraints imposed in building large systems are the limitations of our own minds. Unlike physics or other physical sciences where some physical laws or phenomena like heat or speed of light can impede our progress.

In computer science, we create abstractions of physical systems and represent them as much as we want, as much as we can idealize them.

Ways of managing complexity

Blackbox abstraction

Design and construct machinery that can be used generally without having to comprehend their inner mechanisms. It is like building a machine that can be used over and over without actually looking into its parts. And importantly, the machine can be used as a part in some other larger machine or system.

In our case, what enables us to embody a set of general rules for solving a class of problems is our ability to abstract things. In so doing, we collect all what can be solved by our method, while simultaneously separating it from all other methods that are different from it. This is called abstraction.

Incidently, we use our language to construct these black boxes that will perform computations for us. We use our language to build the parts of the box, in the same way that a machinist will use metals to construct machines.

We use our language to describe the imperative knowledge of performing our computation.

  1. Note

    Our ability describe or errect black boxes is not limited to 1 level. That is, we do not have to describe methods that return only values or the answers. We are very free to describe black boxes that will inturn return the desired abstractions that we need. In other words, we can describe procedures that will compute and spit out procedures that perform the required computations.

    Reasons for using procedures that return procedures is because procedures is our way to talk about imperative knowledge. And in cases were the talked about procedure is actually a means to another procedure, it will be just to return the required procedures from the procedures we started with.

  2. procedures.

  3. Example

    Imagine that you have a procedure that performs the “AND” boolean function on one bit. How do you scientifically create a similar proc for 8 or n bits.

    A simple solution is to create a procedure that takes the AND function, if needed, and returns a procedure that performs AND on 8 bits.

    So we should be able to talk about knowledge that talks about other knowledge.

Conventional Interfaces

After composing our abstractions, how do we use similar syntax or words to express the same kind of operation on different types of objects? For example:

Suppose there are 2 numbers I want to add and then multiply them by 2.

(* 2 (+ a1 a2))

This is particular enough, but how do I make this general engough such that:

  1. a1 and a2 could be 2 electrical signals that i want to combine and then amplify 2 times
  2. a1 and a2 could be 2 vectors that i want to add and then scale them by 2
  3. a1 and a2 could be 2 polynomials that i want to add and then multiply them by 2.

Our language should be able to permit us do this. This is done using a technic called Conventional interfaces. This is just another way of controlling complexity. Agreed upon ways to express computations:

Ways of using Conventional interfaces:

  1. Generic operations
  2. Large-scale structure and modularity
  3. Object-oriented programming
  4. Operations on aggregates

Making new languages

The third technic of controlling complexity is to pick a new language that highlights major constructs of the problem we are solving.

  1. Metalinguistic Abstraction

    Talks about how to construct new languages.

    1. Interpretation APPLY-EVAL
    2. Example-logic programming
    3. Register Machines

Some Questions

By now, it is evident that the center of computer science is the effective decription and management of processes, especially as the systems they describe get larger and larger. Some questions?

What do we use to describe processes?

We use programming languages to describe computational processes. And the question goes deeper because languages are formalized by a process in the first place. More on this.

So languages are basically formalisms for reasoning about the use of certain kinds of logical expressoins.

A lisp interpreter is a machine that carries out processes described in the lisp programming language.

Therefore, interpreter X is a language that carries out processes described in language X.

The essence of Computer Science

Formalizing intuitions about “how to knowledge”. We observe and pick real world problems we want to solve. We analyze the problem and realize the solution set to the problem. Interestingly, all the sub components in our solution set are imaginery. They can be as good or as bad as we can imagine. Every thing is idealized.

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